Masters Fashion Engineering

MASTER Fashion Engineering

DuratION: 256 leSSONS 768 HOURS | AnnuaL

the Master in fashion Engineering    is the most complete Master, for clothing technicians.

The course of study includes both artistic subjects, such as the design of sketches, stylization and color techniques for the realization of moods and fashion collections, and of technical practical ones such as pattern making and sewing, for the concrete realization of the clothes, through the cutting of the created models on fabric, their proof and the possible correction of the defects.

A Master’s Degree that includes all the subjects of the supply chain in the field of fashion, from traditional materials to Industry 4.0 technologies

  • Start-up: September
  • Attendance: From Tuesday to Friday from 9.00 to 12.00, Saturday from 9.30 am to 12.30 pm, Tuesday and Thursday from 14.30 to 17.30
  • Enrollment: Until June. Limited number.
  • Subjects: Fashion illustration. Fashion styling. History of costume. Textile technology. Basic and fancy pattern making. Grading.Tailoring and industrial sewing techniques. Lectra CAD suite, Modaris v8 Expert, Diamino, Kaledo Style, Adobe Siute.
  • Professional outlets: Companies producing clothes, fashion workshops, self-employment
  • Success Story
  • Fee: 6.500,00 euro (Tax Included)
  • One Year: 1100 euro  at the enrollment + 9 monthly installments of 600 euro


Master Fashion Engineering 2020

  • Canon of proportions and human anatomy, the draft, the included, the stylization.
  • The technical drawing, pattern  study of the base. The technical details.
  • The trend of the theme and target research, research materials and mood.
  • Designing fabric: continuous printing, jumped, mirror, placed. Study of developments in the drapery of the different materials.
  • Achievements sketches based leaders: T-shirts, lingerie, swimwear, skirts, pants, jeans, shirts, jackets, vests, jackets, coats, suits, knitwear.
  • Realization ready to wear collections theme and target free: night collection, sweatshirts, sports jackets, shirts, knitwear.
  • Realization collections prêt-à-porter theme and set target: a collection suit, large size, day, evening.
  • Realization haute couture theme and set target: collection wedding and evening dresses.
  • Textile technology : fabrics, commercial functional and decorative technique.
  • History of costume and fashion. Psychology of colors.
  • Men’s collection, accessories collection and kids collection.


  • The structure of the company, the professionals in fashion.
  • Construction of a final project: choice of subject, target, materials, construction of the mood, creating a collection with its organic sheets.

ADOBE,The programs and files. Introduction The Stylistics style in fashion and style graphics, carry a stylistic concept fashion graphics, image search by proposing ( coloring, composition , tactile materials , textures and patterns , settings and target social and cultural ) .Introduction to Photoshop Concept image bitmap and vector graphics , pixels , resolution, color models (RGB , CMYK , Grayscale , … ) , tools, menus, palettes.
Elements of composition elements of the psychology of perception , symmetry , balance, line and blemish , perspective and depth, full and empty, chromatic relationships .
The selections and transformations
Vector graphics
The formats of files
photo retouching
Adjusting the color
Importing image printing
The levels
the text
the story
the backgrounds
The filters
Working with Colors
Create sketches vector
Working with ” graphical attributes ”
Fabric and colorways Fabric
Fill in the figures and create variants of the head
create masks
Create presentations Design and specifications
Processed to achieve
Create and implement computer graphics
Import and edit images
Color patterns and apply the actual materials ( fabrics , accessories , etc.).
Graphically present a fashion collection with the relevant technical data sheets

Fashion Design CAD

  • Avvicinarsi al programma
    Presentazione dell’area di lavoro di Photoshop. Cos’è un’immagine Bitmap
  • Le selezioni
    Come trasformare, salvare e migliorare le selezioni, le selezioni: gli strumenti di selezione, le maschere veloci e canali alfa.
  • Fotoritocco e collage fotografici
    I tracciati: elementi di grafica vettoriale, trasformazione di un’immagine in scala, distorcerla, ruotarla e specchiarla.
    Eliminare macchie e imperfezioni dalle foto: timbri e filtri. Migliorare il colore
  • Creazione
    Come applicare il colore: secchiello e sfumatura. Creazione pattern. Strumento pennello: come utilizzarlo e come creare pennelli personalizzati
  • Salvataggio e ottimizzazione lavoro
    Come creare file per la stampa e per il web. Ottimizzare un file .psd
  • Tecniche di illustrazione
    Tecnica mista disegno a mano e colore applicato in photoshop. Come ottenere un effetto serigrafia. Effetto pittura e tecnica sfumata. Come applicare i pattern in un figurino
  • Supporto alla collezione
    Impaginare la propria ricerca tendenze. Creare un moodboard. Cartelle tessuto e colore. Preview di collezione.La Scuola di Moda Vitali  grazie ad un accordo con LECTRA che permette ad ogni studente iscritto di  poter utilizzare  sul proprio PC portatile o Desktop Kaledo Style per tutta la durata del corso
  • Basic skirt – 12 fancy skirts from sketches and fashion illustrations
  • Basic trousers – 6 pairs of fancy trousers from sketches and fashion illustrations
  • Shirt and blouse with tailored sleeves and fancy collars
  • 6 patterns blouses (raglan, Kimono sleeves, etc.)
  • Semi-loose-fitting dress with breast dart. 8 fancy dresses from sketches -and fashion illustrations.
  • Anatomically designed top with breast dart and tailored sleeves. 24 fancy transformations.
  • Anatomically designed top with raglan sleeves, drop sleeves, kimono -sleeves with gusset, etc.
  • Basic Man’s jacket with casual revers and two-piece sleeves.
  • Woman’s jacket with breast dart. 6 fancy jackets from sketches and -fashion illustrations.
  • Basic heavy jacket with raglan sleeves. Coat for men.
  • 6 fancy coats and heavy jackets from sketches and fashion illustrations.
  • Pattern layout from sketches and pictures of evening and wedding dresses.

Scuola di Moda Vitali

  • Basic notions of information technology
    Study of hardware and software components, CAD – CAM Lectra (Modaris, Diamino, Vigiprint) graphic programs and the Windows operating system.
  • Creating the Pattern
    Digitisation of the finished pattern. Modifying the pattern using the previous digitisation. Creating and codifying of the pattern and its sizes. Analysing the paper pattern: explaining the construction points and of their positioning on the images, checking of the video pattern, access route, pattern registration, practical exercises
  • CAD Pattern Making
    Access routes, creating and codifying of the libraries for a correct data filing. Modifying the pattern, creation of new versions, like pockets, belts, etc. Video application of the development. Copy of the development, from point to point, of the same image and of different images. Setting out of sewing figures and defining of the sewing angles for the industrialisation of the models. Adding of nicks, internal holes, texts. Creating new versions of the pattern. Adding of extreme and intermediate sizes to the existing size list. Changing of shifting of the basic size. Putting together of the different pattern components
  • CAD placements
    Creating of the placement card, creating of restrictions in order to prevent/allow the movement of the different components according to the kind of fabric used. Preparing of the placement. Size analogy, new version and fabric with an existing placement, adding of sizes/versions, adding of previously created placements. How to obtain and use a correct and functional placement, costs optimisation.
  • Equipment: Single needle machine, zig-zag sewing machine, overlock
  • Fabrics. Width, treatments, and cutting equipment
  • Cutting of the fabric and manufacturing of a skirt
  • Cutting of the fabric and manufacturing of a pair of trousers
  • Cutting of the fabric and manufacturing of a shirt
  • Cutting of the fabric and manufacturing of a dress
  • Cutting of the fabric and manufacturing of a waistcoat
  • Cutting of the fabric and manufacturing of a jacket

VStitcher 3D Apparel Design Software | Browzwear

  • Notions of the program: the main features and software tools
    DXF import and work setup
    What is an avatar, the 2D and 3D part of the program
    Fabrics, accessories, seams and components for the presentation and sewing of the garment
    Part of exercise
  • Setting up a personal or group project for the final presentation
    First notions of virtual sewing: The T-Shirt.
    Clothing sewing with stitching and backstitch.
    The modification of the garment and the fabric and color variants
    Part of exercise
  • The shirt: sewing of the garment, changes to the pattern of the shirt
    The skirt: sewing of the garment and its modifications
    Part of exercise
  • The trousers: sewing of the garment and its modifications.
    3D placement: printing and positioning, with related consumption and variants of the placement
    Part of exercise
  • Rendering: what is a rendering?
    The rendering settings: the lights, the scenery and the photographic set poses
    Part of exercise
  • The virtual show: the poses and the walk of the avatar.
    The simulation of the catwalk + creation of the video.
    Part of exercise
  • General review of the previous lesson and control of the homework.
    The outfit: putting together a complete outfit with top and bottom, with its components
    Part of exercise
    Presentation and explanation of the project created by each student